The highly anticipated second delay of Grand Theft Auto VI is reportedly set to cost developer Rockstar Games’ parent company, Take-Two Interactive, an estimated $60 million USD in additional development expenses. Following the announcement that the game would be pushed back by six months to November 19, 2026, industry insider Tom Henderson cited developer sources, estimating the delay adds approximately $10 million per month to the already colossal budget.
The official reason for the delay, according to Rockstar, is to ensure the final product delivers the “level of polish you have come to expect and deserve.” While the GTA 6 Delay Cost $60 Million is significant, some experts warn that the overall financial hit could be much higher. Analysts suggest that the total financial impact, which includes extensive quality assurance, necessary marketing realignments, and lost revenue from missing a key release window, could approach $500 million.
Despite the astronomical costs, analysts suggest the delay is a strategic decision. Launching an unfinished product could severely damage Rockstar’s brand reputation, a mistake famously made by other developers in recent years. Given that GTA VI is projected to generate billions in revenue in its first weeks, the long-term value of a flawless launch outweighs the short-term financial burn of the GTA 6 Delay Cost $60 Million.
Rockstar’s latest push to a November 2026 release window, just ahead of the lucrative holiday shopping season, is seen as an attempt to maximize launch momentum. While fans face an even longer wait, the message from Rockstar and its parent company, Take-Two, is clear: nothing will compromise the quality of what is expected to be one of the most successful entertainment products in history.

